DirectX 8 wrapper for wined3d

Jesse Allen the3dfxdude at gmail.com
Mon Nov 7 09:03:59 CST 2005


On 11/7/05, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> I've tested it with Battlefield 1942, and I've mixed results.
>
> The game comes up fine, except of the missing fonts and the sound problems.
> With the radeon driver from X.org, the main menu background animation works.
> Starting a game doesn't work with this driver because of a few driver bugs.
>

I've been able to play battlefield 1942 using X.org drivers.  I'm
using latest cvs of about two weeks ago.

But I'm having the clippling problem again which I described in the
thread Sept 3rd,
Re: wined3d - d3d9 regression testing 7_12_2005
where in certain instances, the game's screen moves 25% towards the
top and left off the screen, and if you trigger it again, it does it
more making it unplayable.  This time, vertex shaders being off does
not fix it.  This is even without Oliver's new patch.

Oh, BTW Oliver, I did try Warcraft 3 with the new patch and it is
excellent.  Since you have the game you should try it out and see what
you can figure out with it because it can use both opengl and d3d8.

Jesse



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