D3D7 & WineD3D success

Raphael fenix at club-internet.fr
Sun Nov 20 19:09:51 CST 2005


On Sunday 20 November 2005 23:53, Stefan Dösinger wrote:
> > The only visible problem I can see are textures: They only have a solid
> > color, all other things seem to work.  I've uploaded a screenshot to
> > http://doesi.gmxhome.de/tomb3-2.png , if anyone wants to have a look.
>
> I have sorted that texture problem out now(Incorrect Loading and the
> TEXTUREHANDLE render state was missing), and to my eyes Tomb Raider 3 runs
> correct now with WineD3D.

Great work :)

> Does anyone know any other games which are running with the old Direct3D 7
> implementation? I will give Prince of Persia 3D a try tomorrow, but the
> last time I tried it crashed before initialising DDraw.

Many users want wine to play diablo2, starcraft, civ3, sacrifice, ...
(i don't know if this games use ProcessVertices or Multithreading)

You can see most wanted games  (and how to download demos) here :)
 http://appdb.winehq.org/votestats.php

For more info about ddraw games lionel can help you :)

> Stefan

Regards,
Raphael
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