DirectX 8 wrapper update

Oliver Stieber oliver_stieber at yahoo.co.uk
Mon Nov 21 05:36:41 CST 2005


--- "H. Verbeet" <hverbeet at gmail.com> wrote:

> On 11/20/05, Oliver Stieber <oliver_stieber at yahoo.co.uk> wrote:
> > > This one could get rough. Microsoft Games. The intro is a WMV (Wine skips it
> > > completely), the music hangs (filed bug 3853), a trace shows lots of
> > > unrecognized D3DFORMATs (1347371332 and 943800644) and stuff... But at least
> > > it installs and starts, whereas Cedega 5.0 just crashes (installer _and_
> > > game). ;-)
> >
> > Those odd formats are stopping Battlefiel 2 from starting too, so it's handy having another
> test
> > case!
> Those look like FourCC codes to me, "DAA8" and "DAOP" respectively. I
> guess DA stands for Digital Anvil there.
> 
> The one Battlefield 2 uses, 1178752590 / 0x4642564E translates to "NVBF".
> 

Any idea what  NVBF format is? Creating the texture anyway doesn't seem to help so there are other
things stopping Battlefiel 2 from starting.

Oliver.

> 



		
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