D3D7 -> WineD3D, 2nd attempt

Stefan Dösinger stefandoesinger at gmx.at
Sat Oct 15 13:25:18 CDT 2005


Am Samstag, 15. Oktober 2005 20:11 schrieben Sie:
> On Sat, Oct 15, 2005 at 04:58:00PM +0200, Stefan Dösinger wrote:
> > Hello,
> > Just one question about thread safety: The openGL crash I am struggling
> > with seems related to threading:
>
> Ahhhh, you fell again in the (in)famous multi-threaded D3D applications :-)
>
> Alas, for now, this is an unsolved issue for which no clear plan is put in
> place. So I guess it would be best to choose another game to do your DDraw
> => WineD3D port as neither DDraw not WineD3D support (yet) these kind of
> applications.
Well any suggestions? I don't know many D3D7 games. There should be at least a 
free demo downloadable.

I'll try my wined3d glXMakeCurrent hack on old ddraw, just out of curiosity.

Stefan



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