Patch: DSound: PhaseCancel subtracts secondary from primary

Jesse Allen the3dfxdude at gmail.com
Mon Oct 31 19:07:08 CST 2005


On 10/31/05, Davin McCall <davmac at davmac.org> wrote:
>
> This is one is probably the most trivial fix and is largely unrelated to the other fixes. But if you look at the code for a while as I have you can see that it's obviously correct - the existing implementation of PhaseCancel inverts the original waveform; with this patch it doesn't.
>


BTW, do you think this error with D2 is related to this bug you found?
 This is from wine plus your other patch.  See previous message.

err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len
= 3026, block size = 4

Thanks,
Jesse



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