Starcraft vs. fullscreen

Segin segin2005 at gmail.com
Wed Apr 5 16:42:29 CDT 2006


Jesse Allen wrote:

>On 4/5/06, Segin <segin2005 at gmail.com> wrote:
>  
>
>> Jesse Allen wrote:
>> On 4/5/06, Molle Bestefich <molle.bestefich at gmail.com> wrote:
>>
>>
>> These lines could explain why Starcraft is unable to switch to fullscreen:
>>
>>err:xrandr:X11DRV_XRandR_GetCurrentMode In unknown mode,
>>returning default
>>fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
>>screen BPP from 16 to 8
>>fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
>>screen BPP from 16 to 8
>>
>>I seem to remember that BPP cannot be changed _at all_ with XRandR, is
>>this correct?
>>
>>If it is, then the obvious thing to do is to leave BPP alone and just
>>change to the correct resolution.
>>
>>What needs fixing here?
>>
>>
>>
>>
>>
>>You need to have 640x480 in your xorg.conf or XF86Config. If not that
>>try capturing a log with WINEDEBUG=+xrandr and see what is wrong.
>>
>>
>>
>>
>> I don't know... All I get is this AFTER StarCraft quits:
>>
>> X Error of failed request:  BadDrawable (invalid Pixmap or Window
>>parameter)
>>   Major opcode of failed request:  70 (X_PolyFillRectangle)
>>   Resource id in failed request:  0x0
>>   Serial number of failed request:  124
>>   Current serial number in output stream:  126
>>
>>
>>
>>    
>>
>
>
>Well if the game crashes, even quitting, then it's likely not going to
>restore the resolution no matter what.
>
>  
>
Ahh, that's where the irony is, it does restore resolution.
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