tags / Re: [WINED3D] Use shorter lines in drawprim.c (whitespace)
Detlef Riekenberg
wine.dev at web.de
Tue Apr 25 16:19:48 CDT 2006
Am Montag, den 24.04.2006, 23:31 +0200 schrieb Stefan Dösinger:
> I personally dislike that. In my opinion it's better this way:
>
> HRESULT WINAPI
> IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface,
> DWORD stage,
> IWineD3DBaseTexture *Texture)
When you want to use ctags or etags and you put all in one line,
you will get Tooltips for the Function in many Tools (Editor/IDE).
If tags are not supported in your preferred Tool, then fill
a BUG-Report / Enhancement-Request for them or think about
changing your Tool.
I tested tags with "Nedit" (http://www.nedit.org) and
"SciTE" (http://scintilla.sourceforge.net/SciTE.html)
SciTE has a lot of API-Files, including C, WinAPI and OpenGL.
This might be another Reason to simplify Functions.
BTW: With my latest Patches for "kernel/heap.c", I changed
the Style for touched Functions to "all in one line".
--
By By ...
... Detlef
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