dx9 and shaders
Raphael
fenix at club-internet.fr
Wed Feb 1 02:20:09 CST 2006
Hi all,
Shaders (in wined3d) support is almost complete (minor some bugs) for :
- vs 2.1 for Vertex Shader
- ps 1.3 for pixel Shader
Oliver have successfully merged d3d8 code into wined3d
but software emulatlion for VS seems broken
Anyway we don't have the code to support GLSL (or NV_shader)
who is needed for some advanced shaders instructions (essentially loops) that
cannot be done with ARB_fragment_program.
For todo List: http://wiki.winehq.org/DirectX-ToDo (and check TODOs in code)
For comparison with Cedega our DirectX implementation support is most complete
(but with more bugs) but not really optimized (example: we haven't yet added
support for HW vertex buffers and index buffers)
Adding VS 3.0 support on wine can improve a lot of new games (as HL2).
Sorry for the late response, i'm really busy now (i'm moving)
Regards,
Raphael
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