DSOUND bugs

Jesse Allen the3dfxdude at gmail.com
Mon Feb 13 11:44:58 CST 2006


On 2/13/06, Tomas Carnecky <tom at dbservice.com> wrote:
> I'm really wondering why nobody has fixed the DSOUND buffer underrun bugs..
>
> I get lots of these message when I run World of Warcraft:
> err:wave:wodPlayer_ProcessMessages pcm_pause failed: Input/output error
> err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fda2038
>
> I can fix these buffer underruns partially by playing with the buffer
> size in asoundrc, but it never disappears completely.
> It gets worse if I also start TeamSpeak (which btw. uses 50% of the
> CPU)), but I can play videos using totem or mplayer or listen to music
> without any xruns.
>
> is it really unknown where the bug is? because I'm willing to test
> patches and helm looking where the bug might be..
>
> tom
>
>
>

The problem is known.  It has to do with wine, increasing thread
priority, and linux kernel.  Right now, the only way is to have root
privileges.  This is not really considered a solution for wine.

You can read more here
http://bugs.winehq.org/show_bug.cgi?id=2853

Jesse



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