DirectX 8 test: Gothic 2 on wine
Olaf Leidinger
leidola at newcon.de
Sat Feb 25 09:23:34 CST 2006
Hello!
> The sound problem might be quite a lot of work to fix.
> You can get sound working when you use the following native dll's:
>
> dmime
> dmsynth
> dmstyle
> dmusic
>
> The crash seems to happen inside dmstyle/dmime:
>
> fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_GetParam
> (0x7fd35148, GUID_IDirectMusicStyle, 0xffffffff, 0, 0, (nil), 0x7a4fa0)
> fixme:dmstyle:IDirectMusicChordTrack_IDirectMusicTrack_GetParam
> (0x7fd35738, GUID_IDirectMusicStyle, 0, (nil), 0x7a4fa0): stub
>
> When you look at the status of the dmusic related dlls on winehq they could use a lot more work. But Gothic seems to use some more exotic functions...
Okay, I tried it with native DLLs, the ones above plus dmband. Without native dmband it also crashes. But now the game works with sound.
Ciao,
Olaf
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 191 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20060225/53204ba5/attachment.pgp
More information about the wine-devel
mailing list