opengl: Sync a dibsection to its pixmap before drawing to it
via opengl
Lionel Ulmer
lionel.ulmer at free.fr
Sun Jan 29 12:45:39 CST 2006
On Fri, Jan 27, 2006 at 03:48:00PM +0000, Huw D M Davies wrote:
> Huw Davies <huw at codeweavers.com>
> opengl: Sync a dibsection to its pixmap before drawing to it via opengl
Was some benchmarks done to see if this change negatively impacted the
performance of applications doing only 'in-window' drawings (e.g. games) and
not 'in-dib' drawings ?
Lionel (in catch-up mode after coming back from vacation so sorry if
this point was already raised later in the week :-) )
--
Lionel Ulmer - http://www.bbrox.org/
More information about the wine-devel
mailing list