DirectDraw Issues continue

Jesse Allen the3dfxdude at gmail.com
Fri Jul 14 12:25:44 CDT 2006


On 7/14/06, Joseph Garvin <k04jg02 at kzoo.edu> wrote:
> Martin Owens wrote:
> > Well you've managed to be quite polite and considerate so I owe you at
> > the very least my full co-operation if not my apologies.
> >
> > Some info below:
> >
> >> >
> >> > I'll provide logs and things if asked.
> >> A +ddraw,+d3d7 log would be useful
> >
> > export WINE_DEBUG=+ddraw,+d3d7    ???? (the way this debug flag thing
> > works is completely baffling to me)
> He means run wine like this from the command line:
>
> WINE_DEBUG=+ddraw,+d3d7 wine settlers.exe
>
> Rather than just "wine settlers.exe." Replace settlers.exe with whatever
> the actual .exe is for the game. This will generate a ton of text
> output, so you probably want to do something like
>
> WINE_DEBUG=+ddraw,+d3d7 wine settlers.exe > mywinelog
>
> Which will save all the text it outputs in a file called 'mywinelog'
> that you can then attach to your e-mails for Stefan.
>
>


The environment variable is WINEDEBUG, not WINE_DEBUG.



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