On 07/03/06, Ivan Gyurdiev <ivg2 at cornell.edu> wrote: > > > + if (!pParameters) { > > + ERR("(%p) : Called with a NULL pParameters\n", This); > > + } > > + > > + *pParameters = This->createParms; > > > This is dereferencing a NULL pointer. Yes. Native d3d does that as well. The NULL pointer check there is purely informational.