On 07/03/06, Ivan Gyurdiev <ivg2 at cornell.edu> wrote:
>
> > + if (!pParameters) {
> > + ERR("(%p) : Called with a NULL pParameters\n", This);
> > + }
> > +
> > + *pParameters = This->createParms;
> >
> This is dereferencing a NULL pointer.
Yes. Native d3d does that as well. The NULL pointer check there is
purely informational.