wglMakeCurrent
Jesse Allen
the3dfxdude at gmail.com
Wed Mar 15 12:03:14 CST 2006
On 3/15/06, Wino Rojo <winorojo at hotmail.com> wrote:
> Ok, so now we know what's is going on here :-)
>
> I'm not familiar at all with wine, so I'm not sure how we should fix this
> (but it seems this would fix a lot of opengl related problems)
>
> When we first call X11DRV_setup_opengl_visual, I guess it's using the first
> visual ID.
Hold on, the log shows it picking another in your test program:
trace:opengl:X11DRV_setup_opengl_visual Visual ID 28 Chosen
>From glxinfo:
0x23 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x28 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> But later, when we create a pixelformat descriptor,
> maybe we
> should select a better visual (one equal or similar to the description given
> in pixelformat), so when we later call wlgMakeCurrent, both visuals will be
> the same
>
> I hope this makes sense...
>
> Cheers,
>
> Wino
>
See if you can tell from my log:
http://www.chez.com/alors/logfile
Someone that knows wgl want to comment?
Jesse
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