[opengl] Catch BadMatch errors before they can occur.

Tony Lambregts tony.lambregts at gmail.com
Fri Mar 24 21:16:47 CST 2006


Tomas Carnecky wrote:
> Lionel Ulmer wrote:
>> On Fri, Mar 24, 2006 at 08:48:16PM +0100, Tomas Carnecky wrote:
>>> so.. what about splitting 'opengl' up into 'opengl' (all the opengl
>>> functions) and 'oglsetup' with the setup/wgl/pbuffer etc. functions ?
>> Why not 'wgl' ? So we would have 'opengl' for 'core' functions and 'wgl' for
>> the rest.
>>
> 
> ok.. here is a patch, but I can't make it work. Maybe someone else sees
> the bug.
> 
What is the problem. this is from a log of Google using your patch and 
WINEDBUG="+wgl,+opengl"

trace:wgl:wglMakeCurrent  returning True
trace:opengl:wine_glGetString (7939)
trace:wgl:internal_glGetString GL_EXTENSIONS reported:

--

Tony Lambregts



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