Implement THREAD_PRIORITY_TIME_CRITICAL

Peter Åstrand astrand at cendio.se
Fri Mar 31 23:53:50 CST 2006


On Fri, 31 Mar 2006, Chris Morgan wrote:

> Just using the jack audio driver won't ensure that we won't see
> stuttering sound.  If dsound is performing hardware emulation then it
> has its own internal thread that is performing mixing and other dsound
> events.  If this thread gets held off then you'll have no sound to
> give to the jack audio drive when it runs.
>
> Increasing the size of this dsound buffer and ensuring that it runs
> seems like the easiest ways to fix issues with the dsound thread being
> held off and should work for all audio interfaces assuming their
> threads also run reliably.

How can I do that? I'm experiencing lots of problem with Windows Media 
Player when using the Esound backend.

Regards,
-- 
Peter Åstrand		ThinLinc Chief Developer
Cendio			http://www.cendio.se
Teknikringen 3
583 30 Linköping        Phone: +46-13-21 46 00


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