jakob at vmlinux.org
Mon May 29 08:46:42 CDT 2006
Off-topic, has anyone run Wine with this?
It checks OpenGL calls for validity.
Saulius Krasuckas wrote:
> If I compile Wine by starting with "./configure", it builds
> dlls/wined3d/wined3d.dll.so file. Then If I run some Ogre (d3d) game, I
> get all video setup stuff OK.
> If I connect to my tightvnc server after and run the game here, I get Xlib
> errors in the output (about missing GLX on :1.0 or a like).
> Then I decide to disable OpenGL support in Wine and start with
> "./configure --without-opengl". After this the wined3d.dll.so is left on
> the disk.
> And if later I run the game again via vnc server, I get weird errors and
> see Wine crashing in wined3d.dll (and sometimes wineprefixcreate crashes
> inside shlwapi.dll or opengl.dll).
> Isn't this behaviour strange a bit? Shouldn't configure delete
> dlls/wined3d/wined3d.dll.so or unlink dlls/wined3d.dll.so or at least
> define code don't try loading wined3d.dll when "--without-opengl" option
> is given to it?
> IOW, "make clean" shouldn't be necessary here, right?
> Well, I just may be missing some information...
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