Bug in MapAndLoad function
Aaron Slunt
tonglebeak at gmail.com
Fri Nov 17 12:09:27 CST 2006
Aaron Slunt wrote:
> Adam Connell wrote:
>> Greetings,
>>
>> While investigating why a game (Kasparov's Chessmate) didn't work,
>> I think I found a bug in the implementation of imagehlp.dll in the
>> the MapAndLoad function located in dlls/imagehlp/access.c lines
>> 165-167. The function looks like it tries to open an uninitialized
>> string szFileName instead of the passed file name "pszImageName".
>>
>> I think there has been a bug filed already (Bug 6099 Alien Shooter
>> needs imagehlp.dll override) and I think this explains it.
>>
>> Wine version 0.9.25
>>
>> /***********************************************************************
>> * MapAndLoad (IMAGEHLP.@)
>> */
>> BOOL WINAPI MapAndLoad(
>> LPSTR pszImageName, LPSTR pszDllPath, PLOADED_IMAGE pLoadedImage,
>> BOOL bDotDll, BOOL bReadOnly)
>> {
>> CHAR szFileName[MAX_PATH];
>> HANDLE hFile = NULL;
>> HANDLE hFileMapping = NULL;
>> HMODULE hModule = NULL;
>> PIMAGE_NT_HEADERS pNtHeader = NULL;
>>
>> TRACE("(%s, %s, %p, %d, %d)\n", pszImageName, pszDllPath,
>> pLoadedImage,
>> bDotDll, bReadOnly);
>> /* PathCombine(&szFileName, pszDllPath, pszImageName); */
>> /* PathRenameExtension(&szFileName, bDotDll?:"dll":"exe"); */
>>
>> /* FIXME: Check if the file already loaded (use
>> IMAGEHLP_pFirstLoadedImage) */
>> if(!(hFile = CreateFileA(
>> szFileName, GENERIC_READ, 1, /* FIXME: FILE_SHARE_READ not
>> defined */
>> NULL, OPEN_EXISTING, 0, NULL)))
>> {
>> SetLastError(ERROR_FILE_NOT_FOUND);
>> goto Error;
>> }
>>
>> Cheers,
>> Adam
>>
>>
>>
>>
>
> Please file a bug in bugzilla regarding this. wine-devel is not the
> place to file bug reports, much more can get done in bugzilla.
>
> http://bugs.winehq.org
>
> Thank you.
>
And yes I saw a bug was already filed about it, I meant if you think it
might've been a different issue to file a separate report. But if you
think it's the same bug, then the best you can do is post about it in
bugzilla, since wine-devel is not a place to report bugs.
Thank you.
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