d3d : Remove AddRef from IWineD3DDevice_GetVertexDeclaration.
hverbeet at gmail.com
Wed Nov 22 15:04:24 CST 2006
On 22/11/06, Markus Amsler <markus.amsler at oribi.org> wrote:
> It's about simplifying code, with the side effect of perhaps small
> performance gains. It's also the first step to drop COM in wined3d, but
> that's not my intention (it seems Stefan likes the idea).
Well, you can't half-remove COM. If you start removing refcounts like
this you have to follow it all the way through, imo.
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