Regression in patch wined3d: Implement D3DSIO_MOVA in ARB backend.

Ivan Gyurdiev ivg231 at gmail.com
Sun Oct 29 23:25:55 CST 2006


Ivan Gyurdiev wrote:
>
>> Here is log with 3DMark running for about 3 seconds with patch and 
>> without, trace+d3d.
>>
>> http://www.czela.net/pub/Czela_Debian_2.5/mirek/wine/regression/3DMark03.tar.gz 
>>
> There's no mova instruction in that log.
>
...grep for mova, or for "unrecognized" or "Unrecognized" or "unhandled" 
or "Unhandled".
I see the app uses a number of vertex shaders 1.1, so maybe mova is a 
valid 1.1 instruction.




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