Framebuffer objects

H. Verbeet hverbeet at gmail.com
Fri Sep 8 03:04:27 CDT 2006


On 08/09/06, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
> http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt
> This is NV-only, and doesn't seem to describe the proper interaction w/
> FBOs (is it supported)?
>From what I've read about depth/stencil buffers and FBOs,
packed_depth_stencil is currently the only way to attach a depth or
stencil buffer to an FBO an have it work. Also see
http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi

> http://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt
> This one's marked "incomplete", and I can't find the relevant constants
> in the GL headers.
> [yes, my card supports it, however ]
>
> Which do you suggest we use?
>
Typically we should use the EXT version. However, I don't know if ATI
supports supports either extension, or if we even need it there.



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