OpenGL multiplexing and Wine
Jakob Eriksson
jakob at vmlinux.org
Fri Sep 15 06:53:24 CDT 2006
Stefan Dösinger wrote:
> Am Freitag 15 September 2006 09:40 schrieb Molle Bestefich:
>
>> I think they are very interesting in combination with Wine, because
>> Wine can let Direct3D games run on top of OpenGL, making the
>> multiplexers work for all modern games, whereas running a real
>> Microsoft Windows guest would only allow acceleration for some games.
>>
> I think you'd have to run wined3d in windows to get that, or use a D3D
> multiplexer and use a Win32 vm app. There are plans for porting WineD3D to
> wgl, then it should run on windows too :-)
>
And that would be really cool!
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