wined3d base GLX requirement

Ivan Gyurdiev ivg231 at gmail.com
Wed Sep 27 21:29:16 CDT 2006


James Hawkins wrote:
> On 9/27/06, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
>> The current base GLX requirement for wined3d seems to be v1.3.
>> It won't compile otherwise... I wrote a patch for pbuffers, which adds
>> proper extension support for SGIX_PBUFFER and SGIX_FBCONFIG, but:
>>
>> - even with the patch there's additional offenders in directx.c that
>> prevent a compile with glx < 1.3 [ more FBCONFIG dependencies ]
>> - there's comments in the source saying ATI supports pbuffers, but only
>> advertises GLX_VERSION_1_3, without the appropriate extensions.
>>
>> So - should GLX 1.3 be considered a base requirement for wined3d, or
>> should I send patches to clean up pbuffer dependencies?
>>
>
> There should be no base dependency for compiling wined3d.  wined3d
> should still compile no matter what version glx is, or even if it's
> not installed at all.  Note that I'm saying compiling, not having
> functionality.
Ok... but why? Also, why hasn't anyone complained yet if there's demand...




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