Direct3D Game test framework

martin pilka mpilka at codeweavers.com
Thu Aug 2 07:43:04 CDT 2007


Hello Stefan!

> It is without CxTest and without VNC. I do have HW acceleration and OpenGL
> (GLX) enabled. Attached is output of xdpyinfo.
> 
> I am going to try whether 3DMark2001 works.

3DMark2001 behaves the same way. Note this is long lasting bug, I remember
on WineConf 2006 I was able to run 3DMark2000 under CrossOver, but only
after the fresh installation. Subsequent runs failed with the same error
we have today (DirectX detection failed). It is probably configuration
dependent (~/.wine).

However, I was able to run it on another machine (Mac OS X) using latest
CrossOver nightly build. There were some minor issues, but after a while I
was able to get benchmark.txt file. I submitted that file to CxTest server
several times, to test new Direct3D evaluation functionality. It is here:

http://www.cxtest.org/product-d3d-eval?id_product=3&m_from=7&d_from=26&y_from=2007&m_to=8&d_to=2&y_to=2007&submit=Go

Please have a look whether this is (roughly) what you need.

To make this useful, we need to solve 'DirectX detection failed' bug, so we
can run real tests nightly. Could you send me ~/.wine directory you are
using with latest WineHq?

Thanks,
Martin



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