WineD3D: move fake context code over to WGL

Alexandre Julliard julliard at winehq.org
Tue Aug 7 08:54:37 CDT 2007


Roderick Colenbrander <thunderbird2k at gmx.net> writes:

> Subject: [PATCH] Move WineD3D_CreateFakeGLContext and friends over
> to WGL. For this we need a HDC and one received from lets say
> GetDC(0) won't do. Further this HDC needs CS_OWNDC set. For this
> reason we need our own window class.

Why does it need CS_OWNDC?  That sounds like a bug.

-- 
Alexandre Julliard
julliard at winehq.org



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