WineD3D: move fake context code over to WGL
Alexandre Julliard
julliard at winehq.org
Tue Aug 7 08:54:37 CDT 2007
Roderick Colenbrander <thunderbird2k at gmx.net> writes:
> Subject: [PATCH] Move WineD3D_CreateFakeGLContext and friends over
> to WGL. For this we need a HDC and one received from lets say
> GetDC(0) won't do. Further this HDC needs CS_OWNDC set. For this
> reason we need our own window class.
Why does it need CS_OWNDC? That sounds like a bug.
--
Alexandre Julliard
julliard at winehq.org
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