Wine Kernel Handle Support Module
Michael Ost
most at museresearch.com
Thu Aug 9 11:48:38 CDT 2007
>>> I know there is some discussion of what should be put in the kernel
>>> module, so I am asking for advice on what to implement... ie. just
>>> handles, everything wineserver does, etc.
>> The first question is:
>> Why do you want to do that and what specifically do
>> you want to achieve?
>
> A small step towards less overhead in client <-> server calls?
One _big_ vote for putting thread sync primitives --- events,
semaphores, mutexes and critical sections --- in. We had to build a
custom Wine to get acceptable realtime performance (thanks, Ulrich!).
The client <-> server were causing high priority threads to block on low
priority ones.
I guess a test case would be something that shows how a high priority
thread blocking on a sync primitive, while some low priority thread is
doing some unrelated server heavy stuff, like lots of graphics updates.
Cheers... mo
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