getting started...
Ed Sutter
esutter at alcatel-lucent.com
Tue Aug 28 08:02:47 CDT 2007
Dan,
Maybe I mis-read something out of context...
On http://winehq.org/site/contributing#port_app, under the section
"Porting Your Windows Application to Wine" it suggests this.
I wrote uCon (a win32 application) and I would really like it to
work with Wine. The majority of it does now. The GUI appears to be
good; however, character throughput is not messed up. Kinda like a
1960 Corvette on the outside with a Corvair engine under the hood!!!
:-(
Anyway, if it makes more sense for me to just report problems that I have
with uCon when running it on wine, that's fine with me. Bottom line is
I will do whatever is most appropriate/helpful/efficient to get it running
and that includes doing some wine code if necessary.
I also have no problem with changing things in uCon to make it work better
with wine. Whichever works best. I'm open for suggestions.
Thanks
Ed
Dan Kegel wrote:
> Ed wrote:
>
>>I'm brand new to the list and would like to get a Windows application that
>>I wrote (uCon) to work with wine/winelib. I've submitted it to the application
>>database. I've tried it on Wine and it *almost* works, so I'd like to pursue
>>this further by building uCon with Winelib (as is recommended somewhere
>>in the documentation).
>
>
> Egads. Where does it recommend that? Using winelib is a terrible
> idea unless you really need it (e.g. on non-x86 platforms, it's your
> only option). The downside is that your app suddenly becomes
> very fragile with respect to user updates of wine; they need a
> synchronized version of your app that matches their version of Wine.
> I've seen this happen, and it's not pretty.
> Also, this means double the QA and release trouble.
>
> The Right Thing To Do IMHO is just make your app and wine work better
> together, not use winelib. So your next move is to file bugs in
> http://bugs.winehq.org describing how your app doesn't work with
> wine, and work with us to solve them.
> - Dan
>
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