[2/5] WineD3D: Fix the z range

Stefan Dösinger stefan at codeweavers.com
Fri Aug 31 11:12:09 CDT 2007


Am Freitag, 31. August 2007 17:20 schrieb Stefan Dösinger:
Do not apply this patch yet, it breaks half life 2. There's something about 
the minZ and maxZ values in the viewport that we have to take into account.



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