[5/6] ddraw: fix palette copying when destination palette is NULL

Stefan Dösinger stefan at codeweavers.com
Mon Dec 31 06:51:13 CST 2007


Am Montag, 31. Dezember 2007 12:43:37 schrieb Alexander Dorofeyev:
> The thing that it tries this copy palette thing at all (AVP1 doesn't depend
> on that BTW, it does SetPalette on both source and target) - that shouldn't
> be difficult to test, I think I could write it. Beyond that, I don't know,
> the documentation on these old interfaces seems non-existant. Is there a
> way to obtain DX6 docs?
I suspect that we shouldn't copy the palette at all, I think Texture::Load and 
friends just copy the bytes over. A test could verify / falsify that. As for 
the docs, there were older dx docs available on some websites, but I lost the 
link. I'll see if I can find it.



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