resend : gdi32:WidenPath partial implementation
James Hawkins
truiken at gmail.com
Sun Feb 18 13:17:31 CST 2007
On 2/18/07, Laurent Vromman <laurent at vromman.org> wrote:
> Changelog :
> - Add a partial implementation for the function gd32:WidenPath
>
> It is the second time I send this patch. It seems it was forgotten the
> previous time. I am sorry for that.
>
>
> If this patch needs to be improved, please let me know, I'll try to do it.
>
> Laurent Vromman
>
>
>
>
> diff --git a/dlls/gdi32/path.c b/dlls/gdi32/path.c
> index 306ed37..d9ccbb3 100644
> --- a/dlls/gdi32/path.c
> +++ b/dlls/gdi32/path.c
> @@ -1823,6 +1823,14 @@ BOOL WINAPI StrokePath(HDC hdc)
> /*******************************************************************
> * WidenPath [GDI32.@]
> *
> + * Redefines the current path as the area that would be painted if the path were stroked using the pen currently selected into the given device context.
> + *
> + * PARAMS
> + * hdc [I] Handle to a device context that contains a closed path.
> + *
> + * RETURNS
> + * Success: TRUE. The path is updated with the new computed path.
> + * Failure: FALSE.
> *
You copied this documentation word-for-word from msdn, which is not allowed.
--
James Hawkins
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