resend : gdi32:WidenPath partial implementation

James Hawkins truiken at gmail.com
Sun Feb 18 13:17:31 CST 2007


On 2/18/07, Laurent Vromman <laurent at vromman.org> wrote:
> Changelog :
> - Add a partial implementation for the function gd32:WidenPath
>
> It is the second time I send this patch. It seems it was forgotten the
> previous time. I am sorry for that.
>
>
> If this patch needs to be improved, please let me know, I'll try to do it.
>
> Laurent Vromman
>
>
>
>
> diff --git a/dlls/gdi32/path.c b/dlls/gdi32/path.c
> index 306ed37..d9ccbb3 100644
> --- a/dlls/gdi32/path.c
> +++ b/dlls/gdi32/path.c
> @@ -1823,6 +1823,14 @@ BOOL WINAPI StrokePath(HDC hdc)
>  /*******************************************************************
>   *      WidenPath [GDI32.@]
>   *
> + *   Redefines the current path as the area that would be painted if the path were stroked using the pen currently selected into the given device context.
> + *
> + *   PARAMS
> + *    hdc    [I] Handle to a device context that contains a closed path.
> + *
> + *   RETURNS
> + *     Success: TRUE. The path is updated with the new computed path.
> + *     Failure: FALSE.
>   *

You copied this documentation word-for-word from msdn, which is not allowed.

-- 
James Hawkins



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