[9/10] WineD3D: Use VBOs for index buffers
H. Verbeet
hverbeet at gmail.com
Mon Feb 19 09:40:44 CST 2007
On 19/02/07, Stefan Dösinger <stefan at codeweavers.com> wrote:
>+ GLint vbo;
vbo should be a GLuint.
More information about the wine-devel
mailing list