[10/10] WineD3D: With FVFs only one stream is used
H. Verbeet
hverbeet at gmail.com
Mon Feb 19 09:42:54 CST 2007
Eventually, the FVF path should be removed from wined3d completely. We
should convert the FVF in d3d8 to a vertex declaration, just like in
d3d9.
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