[6/13]D3D: Index buffer fixes

Stefan Dösinger stefandoesinger at gmx.at
Fri Feb 23 10:08:23 CST 2007


Am Mittwoch 21 Februar 2007 00:22 schrieb Mirek:
> Some games are still broken with latest 13 patches from your tree.
> Oblivion still hangs while loading game and Flatout 2 crashed after 2
> seconds with this output:
Can you try to add a return; at the beginning of CreateIndexBufferVBO() in 
dlls/wined3d/device.c, before the ENTER_GL()? If that does not fix the 
regressions then some different patches added other breakage.



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