[6/13]D3D: Index buffer fixes

Stefan Dösinger stefan at codeweavers.com
Fri Feb 23 15:40:13 CST 2007


Am Freitag 23 Februar 2007 21:44 schrieb Mirek:
> Thanks! This patch fixed Oblivion and even Flatout 2!
Cool.

I wonder why disabling index buffer vbos entirely didn't fix flatout 2 :-O
I sense that there will be some more regressions on cards that do not support 
vbos.
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