wined3d: state_pointsprite should apply to all texture units

H. Verbeet hverbeet at gmail.com
Wed Jan 3 02:33:49 CST 2007


On 03/01/07, Chris Robinson <chris.kcat at gmail.com> wrote:
> Updated with the change suggested by Tomas.
>
Does this work when there's no texture bound to the unit?



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