WineCfg and DirectX options

Bryan Haskins kingofallhearts999 at gmail.com
Sat Mar 17 15:50:07 CDT 2007


Completely seconded, some nice UI love is the only thing we have under
Transgaming right now, really. But a native Exec. UI is > a python buggy UI.

On 3/17/07, Michael Lothian <mike at fireburn.co.uk> wrote:
>
> Hi
>
> Has anyone thought about adding the directx options to the Graphics
> tab in WineCfg
>
> Just now I've been testing all the work been done on the graphics
> layer on different games so I've been switching on and off GLSL and
> changing backbuffer to fbo etc using regedit
>
> Would it not be better to change these things easily instead to allow
> for wider testing.
>
> PS With GLSL and FBO Tomb Raider Legent Opening Level Sequence the
> cliffs are black
>
> With all other options the watter effect is applied the the whole
> screen when any water is in the screen at all. Has anyone else noticed
> this.
>
> Also none of the menu writing shows up in FarCry but the game works a
> treat
>
> I'm now just waiting for mmstream to be implemented to I can see my
> video's on X3
>
> Keep up all the good work your beating Transgaming hands down
>
> Mike
>
> PS the above reports were testing with 0.9.31, 0.9.32 and the latest git
>
>
>


-- 
Cheers,
Bryan
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