WineD3D: Handle WINED3DSPSM_DZ and WINED3DSPSM_DW in texcrd in arb shaders

Ivan Gyurdiev ivg231 at gmail.com
Sat Mar 24 09:36:51 CDT 2007


> From b1df18be85d1ca6a9904be05420f975f6933b030 Mon Sep 17 00:00:00 2001
> From: Stefan Doesinger <stefan at codeweavers.com>
> Date: Fri, 23 Mar 2007 19:03:58 +0100
> Subject: [PATCH] WineD3D: Handle WINED3DSPSM_DZ and WINED3DSPSM_DW in texcrd in arb shaders
>   
Isn't there a function to handle modifiers?
"get_modifier_line"...





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