[5/5] WineD3D: Software vertex blending

H. Verbeet hverbeet at gmail.com
Thu May 3 02:20:23 CDT 2007


On 03/05/07, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
> I think both of you are wrong, and the correct number is 15 +
> WINED3DDP_MAXTEXCOORD,
True, I only noticed the hardcoded 16, not that the code's actually
looping over the strided data rather than actual vertex attributes.



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