Small Direct3D milestone
stefandoesinger at gmx.at
Sat May 19 14:55:06 CDT 2007
> Did you change something affecting D3D multithreaded apps?
I am currently working on this. Some fundamental work went into wine somewhen
between .33 and .35, but its not active yet. It was just some data structure
modifications to handle multiple contexts for one swapchain. Before that the
state management rework enabled us to keep track of states for multiple
But right now I am working on making things really thread safe, and after that
I can debug some gl crashes with the context selection patches I posted on
this list a few months ago so they can go in finally.
> Star Trek:
> Bridge Commander doesn't start for me (only blank screen) since 0.9.37.
> http://appdb.winehq.org/appview.php?iVersionId=4207 (AppDB)
> http://www.bridgecommander.com/indepth/bcdemo.htm (downloadable demo)
> I'm using the opensource r300 ATI drivers if that matters.
No idea about that. If it worked before a regression test will help
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