Success: Sim City 4 using DirectX
Markus
kde at graph-ix.net
Sun May 20 02:22:50 CDT 2007
Hello,
just wanted to let you know that with Wine 0.9.37, Sim City 4 is running
successfully in DirectX mode for the first time in the 3 years I've been
playing it under Wine. Previously, to be able to play at all, one had to
force the game to use OpenGL calls. The visual artifacts triggered by
scrolling the map under that mode are now gone under DirectX as well. So all
in all great work :)
The only issue remaining seems to be related to the Z-buffer. Cars and
pedestrians are always drawn on top of buildings. See
http://bugs.winehq.org/show_bug.cgi?id=7260#c3
Regards,
--
Markus
More information about the wine-devel
mailing list