Are *any* games as popular as World of Warcraft?

Kai Blin kai.blin at gmail.com
Tue Oct 2 04:26:19 CDT 2007


On Tuesday 02 October 2007 11:12:41 Stefan Dösinger wrote:
> I think the main blockers for Wine as a gaming Platform isn't D3D any more.
> A few months back sound used to be a blocker, but Maarten has done a great
> job on that. Most issues seem to be located in the copy protection area,
> and in input handling. Sadly, there are some copy protection / anti cheat
> rootkits which are technically almost impossible to support(namely
> GameGuard), and in the Input area we have another OpenGL child window like
> problem. Also the network sometimes makes troubles, but this has improved
> with the recent wintrust / crypt work done for iTunes.

Smells like a WineConf BOF topic. I'd especially be interested in the current 
status of copy protection support.

Cheers,
Kai

-- 
Kai Blin
WorldForge developer  http://www.worldforge.org/
Wine developer        http://wiki.winehq.org/KaiBlin
Samba team member     http://www.samba.org/samba/team/
--
Will code for cotton.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20071002/f09d06d6/attachment.pgp 


More information about the wine-devel mailing list