Dead-loop in IWineD3DTextureImpl_PreLoad

Vitaliy Margolen wine-devel at kievinfo.com
Sat Apr 12 10:22:07 CDT 2008


Can some one take a look at this (bug 11630)?

I'm not sure how it works at all now:
IWineD3DTexture_PreLoad:144: http://source.winehq.org/source/dlls/wined3d/texture.c#L144
IWineD3DSurface_LoadTexture:488: http://source.winehq.org/source/dlls/wined3d/surface.c#L488

And of course container is Texture so the loop starts again until Wine runs out of stack.

Vitaliy.



More information about the wine-devel mailing list