[2/7] WineD3D: use the drawable size to set up blitting
Tobias Jakobi
liquid.acid at gmx.net
Fri Aug 1 13:03:56 CDT 2008
Stefan Dösinger wrote:
>> I'm sorry, I cannot reproduce this. Which settings are you using?
> I see it now, it only occurs with medium post processing settings.
OK, I can't use the high settings for now because of the slowdowns.
Medium is the only half-working option for now.
>
> The patch obviously has a flaw when the drawable is bigger than the target,
> in which case the coordinate system's origin is outside of the target's
> area. I think I have to deal with the drawable-target difference in the
> blit-to-frontbuffer code
I keep an eye out for patches on the ml :)
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