[3/3] wined3d: Handle CTXUSAGE_BLIT with offscreen targets and FBO ORM

Stefan Dösinger stefan at codeweavers.com
Mon Aug 4 13:05:33 CDT 2008


> This is mostly for correctness, in practice we should always be able to
> avoid using CTXUSAGE_BLIT for offscreen targets when FBO ORM is used.
Not always actually. With my upcoming patches to perform YUV conversion in
Blt I'll have to avoid the fbo_blit codepath in some situations even if
fbo_blit is available and fbos are used





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