Is Wine portable to ARM arch?

Stefan Dösinger stefan at codeweavers.com
Fri Aug 8 13:05:24 CDT 2008


> Very likely but you run into the following:
> 1.  Windows programs are written for the x86 processor.  Is there an
> x86 emulator for the ARM arch?
You could run wince / windows mobile apps which are often ARM native.

> >If no then are there any plans for multiplatform code in Wine?
> NO!  Even MacOSX specific code is not allowed
Actually we have quite a bit of that. dlls/winecoreaudio.drv, using a few
macos specific opengl extensions in wined3d, etc. The important thing is
that it is properly abstracted and not an #ifdef orgy.





More information about the wine-devel mailing list