Is Wine portable to ARM arch?
Stefan Dösinger
stefan at codeweavers.com
Fri Aug 8 13:05:24 CDT 2008
> Very likely but you run into the following:
> 1. Windows programs are written for the x86 processor. Is there an
> x86 emulator for the ARM arch?
You could run wince / windows mobile apps which are often ARM native.
> >If no then are there any plans for multiplatform code in Wine?
> NO! Even MacOSX specific code is not allowed
Actually we have quite a bit of that. dlls/winecoreaudio.drv, using a few
macos specific opengl extensions in wined3d, etc. The important thing is
that it is properly abstracted and not an #ifdef orgy.
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