Spore patch to fix UI and Part descriptions
Marcus Meissner
meissner at suse.de
Thu Aug 21 11:23:47 CDT 2008
>
> diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
> index ddeaca3..dfbf818 100644
> --- a/dlls/d3d9/device.c
> +++ b/dlls/d3d9/device.c
> @@ -746,7 +746,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDE
> }
> } else {
> WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed\n");
> - *ppZStencilSurface = NULL;
> + //*ppZStencilSurface = NULL;
> + return D3DERR_INVALIDCALL;
> }
> LeaveCriticalSection(&d3d9_cs);
You might cause a locking problem here, returning with d3d9_cs held.
Ciao, Marcus
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