[5/8] WineD3D: Add infrastructure for faking driver versions

Alexandre Julliard julliard at winehq.org
Wed Feb 6 05:56:04 CST 2008


Stefan Dösinger <stefan at codeweavers.com> writes:

> Am Mittwoch, 6. Februar 2008 12:47:37 schrieb Alexandre Julliard:
>> I don't see the point of going through all that trouble to return the
>> real driver version on some platforms but not others. Since we have the
>> infrastructure to fake it why not always use that?  We'll have to keep
>> it up to date anyway.
> For example, users with matching driver versions will get a correct warning 
> from Steam if their driver is outdated.

And what are the consequences of an outdated driver? Isn't that
something that wined3d should be working around anyway? What happens on
platforms where version numbers don't match, do things silently break?

-- 
Alexandre Julliard
julliard at winehq.org



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