[1/7] D3D9: Add a non-shader reversed fog test

Luke Bratch l_bratch at yahoo.co.uk
Mon Feb 25 05:27:49 CST 2008


--- Stefan Dösinger <stefan at codeweavers.com> wrote:

> Ok, I found the problem. I was missing a check if
> the formats are different at 
> all, I sent a new patch

Sorry I didn't reply to your last mail in time :)

This new patch works fine, thank you.


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