Pixel Shader Problem in 0.9.52
stefan at codeweavers.com
Wed Jan 2 08:14:11 CST 2008
Am Mittwoch, 2. Januar 2008 00:04:30 schrieb László Tari:
> Problem occurs when Depth Of Filed is turned on in Tomb Raider Anniversary.
> I simply overwrote the 0.9.52 wined3d.dll.so file with the 0.9.44
> wined3d.dll.so in /usr/lib/wine, it works, but a little bit slower.
This doesn't look like a pixel shader problem, more like a blitting or
offscreen rendering problem. Can you run a regression test and file a bug?
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