d3dx8: Implement D3DXCreateTextureFromFile

Chris Robinson chris.kcat at gmail.com
Sun Jan 27 06:31:38 CST 2008


On Sunday 27 January 2008 12:39:18 am Luis C. Busquets Pérez wrote:
> +{
> +  FIXME("(void): stub\n");
> +  return D3D_OK;
> +}

You probably shouldn't return okay if you're not implementing the function. 
It's normal to return D3DERR_NOTIMPLEMENTED (or whatever it is). At the very 
least you don't want to leave the output parameters untouched.



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